Being Random

God of War III’s main protagonists are all animated by hand, simply because it was found that the animators themselves produced more effective work than basic motion capture from the actors offered. However, for secondary characters, Image Metrics’ performance capture system recorded the voice actors’ facial movements and mapped them on a per-pixel basis to the 3D models, with touch-up work carried out by the Sony Santa Monica team.

The Making of God of War III | DigitalFoundry

Interesting.

30 March 2010